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July 10, 2025 at 20:22 #4981peq42Keymaster
Blender 4.5’s release candidate is available for testing! Featuring many improvements and being the next Long Term Support (LTS) release.
Changes include:- Better Vulkan support, now on par with OpenGL, with features like OpenXR, Subdivision, USD/Hydra, and improved performance.
- Default graphics backend remains OpenGL, but Vulkan should be ready for production use with updated drivers on Windows or Linux.
- Linux users see Wayland and X11 improvements.
- New nodes added: Vector Math, Vector Rotate, Vector Mix, Value Mix, Clamp, Float Curve, and Blackbody.
- Dependency graph building is up to 18% faster with better multi-threading in Adaptive Subdivision and improved texture loading performance for Eevee.
- Liquid simulation in physics code is 1.25 to 1.5 times faster.
- New features include ProRes video writing, importing multiple SVG files, and various file handling improvements.
- Big Endian support is deprecated and will be removed in Blender 5.0.
- macOS support for Intel hardware is deprecated; Blender 4.5 is the last official release for Intel-powered Macs.
July 15, 2025 at 22:08 #5014peq42KeymasterBlender 4.5 LTS is officially out!
- Vulkan backend is now equivalent to OpenGL, supporting OpenXR, Subdivision, USD/Hydra, and more, with improved performance. OpenGL remains the default for Blender 4.5.
- Linux users see enhancements for Wayland and X11 platforms.
- Blender 4.5 introduces new nodes: Vector Math, Vector Rotate, Vector Mix, Value Mix, Clamp, Float Curve, and Blackbody.
- Dependency graph building is up to 18% faster in Blender 4.5 for data-intensive projects.
- Adaptive Subdivision has been improved with multi-threading for better performance.
- Eevee’s texture loading and shader compilation are now faster and multi-threaded by default.
- Liquid simulation performance in Blender 4.5’s physics code is 1.25 to 1.5 times faster.
- Blender 4.5 supports ProRes video output, multiple SVG imports, and various file handling improvements.
- Big Endian support is deprecated and will be removed in Blender 5.0.
- macOS support for Intel hardware is deprecated, with Blender 4.5 being the last official release for Intel-powered Macs.
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