- This topic has 0 replies, 1 voice, and was last updated 3 weeks, 1 day ago by .
Viewing 1 post (of 1 total)
Viewing 1 post (of 1 total)
- You must be logged in to reply to this topic.
This is a small update, but since I changed NW.js versions(in order to fix a crash happening on Linux, and update chromium for safety reasons) I recommend re-downloading the game instead of using auto-update.
Client>
-Updated NW.js to v0.79.1(Chromium 116, Node.js 20.5.1)
-Changed IP Verification services to be hosted by my website
-Added new $copyEvent function on the client. This allows creation of unlimited copies of an event present in the map, which should allow for more flexibility when creating custo maps/scripts.
-Fixed wrong behavior when pressing “Escape” in the main menu
-Fixed crash on certain linux systems
-Security tweaks
>You can create a copy of an event by calling the createObject() function in your server, and setting the “extra” parameter as “tocopy” and the following parameter as the ID of the event to be copied. The event created will be a carbon copy of the original, with exception of the serverID. >For singleplayer, call $copyEvent(id_to_copy,id_of_current_event)